The Fluid is a handheld, wireless, new interface for musical expression. It was designed by Andrew Walton and myself to be a interactive hand sculpture. We gave it an ambiguously ergonomic design with the intention that there is no correct way of holding it. Instead, our aim was create something that each user might interact with slightly different, purely based on the physical nature of the object. However, as the user begins to interact with the Fluid they can hear difference between holding it one way or another. Through this auditory feedback, the user is then able to learn what sounds the Fluid controls and how holding it in different ways can achieve different sonic reactions.
The Fluid was designed in SolidWorks and 3D printed as two pieces that fit together and has a hollow center for the electronics. The Fluid features an Arduino Fio with custom printed PCB shield, accelerometer, gyroscope, magnetometer, and two electroplated pieces for touch. The Fluid was featured as part of the Third Room project as one of the two physical interfaces users could interact with. However, as a simple collection of sensors it can be put to other tasks as well. Below are some pictures and a video of myself performing a composition, using the Fluid, with Gabriel Rey-Goodlatte.